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Digital Citizenship Resources: Online Safety

Find resources related to developing a positive digital footprint, helping students discern the difference in being online and offline, methods of protecting passwords and identity, and strategies for socialising safely.

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Decoding privacy: Talking points to set up new tech

Explore the conversation cards to inspire conversations about privacy and use of technology that is new to students. Download, print and cut out the cards to use with your class.

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Digital Citizenship Resources: Digital and Media Literacy

Find resources teaching students about copyright and plagiarism, support for efficient online search skills, and resources about digital privacy.

Online

Programming people

Play a variation of the game ‘Simon Says’ to develop understanding of sequencing and instructions in programming.

Downloadable

ACARA sample assessment task (F-2)

This sample assessment task has been prepared to assist teachers with the implementation of the Australian Curriculum: Digital Technologies, with a particular focus on data. It shows how aspects of the Digital Technologies curriculum related to data can be assessed using contexts from other learning areas and subjects. ...

Online

Spelling bee

Write a set of instructions that program a Bee-Bot to move to letters to spell out a word on an alphabet grid.

Assessment

Assessment resources

Browse assessment resources.

Assessment

Glyphs F-2

A glyph is a pictorial representation of data, in this case, to be presented as a digital artwork. The task caters for students at different levels. Teachers use the checklist provided to assess students and record observations.

Online

Three little pigs

Retell the story of the Three Little pigs using a light sensing robot such as Ozobot.

Online

Time to rhyme

Retell a known nursery rhyme using ScratchJr to create an interactive animation.

Online

Snap block models

Create a model using snap blocks 1 block high and create a code so someone else can build your model.

Online

Skip-counting with Bee-bots

Play a skip counting game where students program the Bee-Bot to stop at multiples of a set number, eg 2, 4, 5, 10 on a number grid.

Online

Schoolyard biodiversity detectives

Collect data on the biodiversity in garden beds around your school to measure the biodiversity (that is the different types of plants and animals). Explore ways to represent and present data. This lesson was devised by Linda McIver, Australian Data Science Education Institute.

Online

Fairytale fun

Use the slide sorter function to arrange a set of presentation slides in correct sequence to retell a fairytale.

Online

About me

Order images to show a sequence of personal events or milestones such as birth, first tooth, beginning to crawl.

Online

Blue-Bot challenges

Use these challenges created by Kylie Docherty, QSITE to provide opportunities for students to learn how to design and follow a series of steps to program Blue-Bot.

Online

First to finish

Compare algorithms designed to complete the same task, and evaluate each for efficiency.

Online

Can an AI recognise what you are drawing

This lesson provides an opportunity to incorporate representation of data using a relevant context being studied in the classroom. Students represent an object using a line drawing, focusing on the features of the object that enable it to be easily recognised. Students experiment with creating representations using an AI ...

Online

Can AI guess your emotion?

Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.

Online

Bee-Bot ruler

Explore the concept of sequencing steps, using Bee-Bots to measure length.